Equipment Database - Foundation for Your Adventure
Complete equipment database with 200+ weapons, armor, and accessories. Gear guides, farming locations, builds by role, rarity tiers, upgrade strategies, and optimization tips for every level.
Complete Equipment Database - 200+ Weapons, Armor & Accessories Guide
Equipment is the backbone of character power in Legends of Dragaea. With over 200 items available across weapons, armor, and accessories, there’s a massive variety of gear to collect and optimize. From common iron swords to powerful legendary artifacts, each piece impacts your damage, defense, and special abilities. Understanding equipment rarity, stats, and synergies is essential for progression. This comprehensive guide covers every piece of equipment, farming locations, upgrade strategies, and optimization tips to help you build the perfect loadout for your heroes.
Equipment System Overview - Foundation of Power
Why Equipment Matters:
Equipment provides the power scaling impact that determines your heroes’ effectiveness in combat. Weapons contribute directly to DPS output, while armor enhances defensive capabilities and survivability. Beyond basic stats, equipment often includes special abilities that can dramatically alter gameplay—from life steal effects to elemental damage bonuses. Set bonuses from wearing multiple pieces from the same set provide powerful synergies that can define entire build strategies. Equipment serves as progression gating, unlocking new content as you acquire better gear. Finally, equipment acquisition becomes a primary farming content activity, driving engagement and providing long-term goals throughout your adventure.
Equipment Categories:
The equipment system is organized into three main categories. Weapons are your primary damage tools, scaling attack power and providing special offensive effects. Armor pieces protect your heroes with defense stats and attribute bonuses that enhance survivability. Accessories provide unique special effects and additional attributes that complement your main gear. These categories work together to create balanced loadouts—weapons for offense, armor for defense, and accessories for utility. Each hero has specific equip slots for weapons, armor pieces (helm, chest, gloves, boots), and accessories (rings, amulets, belts), allowing for extensive customization.
Stat System Basics:
Equipment modifies core stats that drive combat effectiveness. Attack stats from weapons directly scale physical and magical damage output. Defense stats from armor reduce incoming damage and enhance survivability. Many pieces include elemental stats that add fire, ice, lightning, or other elemental damage types. Beyond numeric stats, equipment provides special effects like critical strike chance, cooldown reduction, or life steal. Understanding stat scaling—how equipment bonuses multiply with hero stats—is crucial for optimization. Effective optimization means matching equipment stats to your hero’s role, race, and chosen skills.
Equipment Fundamentals - How Gear Works
How Equipment Works
Equipping items is straightforward—simply select the equipment from your inventory and assign it to the appropriate hero slot. The slot system is organized by equipment type: one weapon slot, four armor slots (helm, chest, gloves, boots), and multiple accessory slots. Equipment provides active effects that trigger during combat under specific conditions, such as “10% chance to stun on hit” or “restore 5% HP when taking damage.” Passive bonuses work continuously, providing constant stat boosts like “+15% Attack” or “+20 Armor” without activation. When equipped, items may also produce visual changes to your hero’s appearance, making gear progression visually rewarding.
Stat Mechanics
Understanding how equipment stats function is essential for building effective heroes. Damage calculation combines your hero’s base attack stat with weapon damage and any percentage bonuses, creating multiplicative scaling that makes equipment investment highly valuable. Defense calculation works similarly, combining base defense with armor values to determine damage reduction. Stat scaling means that percentage bonuses from equipment multiply with higher base stats, making equipment more valuable as heroes level up. Bonus stacking allows multiple equipment pieces to stack their effects, though some powerful bonuses may have diminishing returns or caps to maintain game balance.
Upgrade System
The upgrade system allows you to enhance equipment beyond its base stats. Enhancement levels typically range from +1 to +10 or higher, with each level increasing the item’s power. Cost progression increases exponentially—early levels are cheap, while later levels require significant investment. Material requirements include enhancement stones, gold, and sometimes rare materials for high-level upgrades. Damage increase per level typically ranges from +5-10% per upgrade level for weapons, while armor gains similar defensive improvements. Maximum levels vary by rarity—common items cap at lower levels, while legendary items can reach maximum enhancement levels.
Set Bonuses
Equipment sets provide powerful bonuses when wearing multiple pieces from the same collection. Multi-piece bonuses activate at thresholds like 2-piece, 4-piece, or 6-piece sets, with each threshold providing stronger bonuses. Set effect triggering happens automatically when you meet piece requirements—no activation needed. Stacking rules allow you to mix and match sets, wearing 2 pieces from one set and 2 pieces from another to activate multiple 2-piece bonuses. Understanding set bonuses is crucial for optimization, as these effects often provide more power than individual high-stat pieces.
Rarity System Guide - From Common to Legendary
The rarity system determines equipment power, availability, and value. Understanding rarity tiers is essential for progression planning and farming priorities.
Common (White/Gray)
Common equipment represents the base rarity tier available throughout the game. These items feature low stats appropriate for starting heroes, typically providing 30-50% of legendary item stat values. Common items are easy to find, dropping frequently from early dungeons and basic content. They’re designed to be quick to replace as you progress, serving as temporary gear rather than long-term investments. Best for: Starting gear for new heroes and early game content (levels 1-10). Avoid heavy upgrade investment in common items—replace them quickly as better options become available.
Uncommon (Green)
Uncommon equipment provides a slight upgrade over common items with better stats that offer 50-70% of legendary power. These items appear as more common drops from early dungeons and can be found in shops. Used early game as your first meaningful upgrades, uncommon items bridge the gap between starter gear and mid-game equipment. Best for: Levels 5-15, serving as your primary gear during early progression. Upgrade sparingly—invest resources only if an uncommon item will serve you for 5-10 levels.
Rare (Blue)
Rare equipment offers a significant boost with good stats representing 70-85% of legendary power levels. These items require moderate farm time, typically dropping from mid-level dungeons or appearing in shops with higher costs. Used mid-game as your primary equipment tier, rare items provide strong enough stats to tackle challenging content. Best for: Levels 15-40, forming the foundation of mid-game builds. This is the tier where set collection begins, with many powerful 2-piece and 4-piece bonuses available at rare tier.
Epic (Purple)
Epic equipment represents a major upgrade with high stats that reach 85-95% of legendary power. These items are farmable in dungeons starting from mid-to-late game content, requiring specific dungeon clears and farming strategies. Late-game gear for players progressing through levels 40-70, epic items form the backbone of optimized builds. Best for: Levels 40-70, where epic sets become primary goals. Many powerful 6-piece set bonuses appear at epic tier, making this the tier where set optimization becomes crucial.
Legendary (Orange)
Legendary equipment features powerful items with excellent stats that represent the maximum power tier. These items are rare drops from endgame dungeons, boss encounters, and special events. Endgame gear for players at levels 70+, legendary equipment represents the pinnacle of optimization. Best for: Levels 70+, where legendary sets define endgame builds. These items are worth maximum upgrade investment, as they’ll serve you through the highest-level content.
Drop Rates & Progression Expectations
Drop rate percentages vary significantly by rarity: Common (60-70%), Uncommon (20-25%), Rare (8-12%), Epic (3-5%), and Legendary (1-2%). Farming locations correspond to rarity—early dungeons drop common/uncommon, mid-game dungeons drop rare, late-game dungeons drop epic, and endgame content drops legendary. Time investment scales with rarity—expect to farm rare items for 2-5 hours, epic items for 10-20 hours, and legendary items for 50+ hours. Progression expectations should match your current level—don’t over-farm early content for rare items you’ll quickly replace, and don’t attempt legendary farming before you’re ready.
Weapons Database - 50+ Weapons Reference
Weapons are your primary source of damage output in Legends of Dragaea. They determine attack power, damage scaling, and special effects that enhance combat effectiveness.
Weapons Overview
Weapons directly increase your hero’s damage output by providing base attack values that scale with your hero’s stats. Damage scaling means weapon attack values multiply with percentage bonuses from abilities and other equipment, creating exponential power growth. Weapon types include swords, axes, bows, staffs, and specialized weapons, each with unique characteristics and use cases. Many weapons provide special effects like elemental damage, critical strike bonuses, or life steal that define build strategies. Weapons are best for different roles based on their stats and effects—tanks benefit from defensive weapons, DPS needs high damage, and healers prefer magic-focused staffs.
Weapon Types
Swords are the base weapon type offering balanced damage between speed and power. They’re good for beginners due to versatility and ease of use. Examples include Iron Sword (common), Flame Sword (rare), and Excalibur (legendary). Swords work well for Warriors, Paladins, and balanced builds.
Axes provide high damage at the cost of slower speed. They’re good for tanks/DPS who can handle the slower attack rate for maximum damage output. Examples include Battle Axe (uncommon), Demon Axe (rare), and Dragon Slayer (epic). Axes excel for Berserkers and heavy melee builds.
Bows offer ranged damage with medium speed attacks. They’re good for ranged DPS heroes who prefer to fight from distance. Examples include Wooden Bow (common), Composite Bow (rare), and Shadow Bow (epic). Rangers and archers benefit most from bows.
Staffs provide magic damage with quick attacks and spell-focused effects. They’re good for mages and spellcasting heroes. Examples include Mage Staff (rare), Dark Staff (epic), and Archmage Staff (legendary). Mages, Wizards, and healers excel with staffs.
Other Types include specialized weapons like daggers (fast, lower damage), spears (balanced reach), and unique weapons with specialized effects for role-specific builds.
Weapons Reference Table
| Weapon Name | Type | Rarity | Base Damage | Special Effect | Where to Obtain | Best For |
|---|---|---|---|---|---|---|
| Iron Sword | Sword | Common | 50 | None | Starting equipment | Beginners |
| Steel Sword | Sword | Uncommon | 75 | +5% Crit Chance | Cavern Level | Early game |
| Flame Sword | Sword | Rare | 120 | Fire +30, Burn effect | Cavern Level (boss) | Fire builds |
| Frost Blade | Sword | Rare | 125 | Ice +30, Slow effect | Crypt Level | Ice builds |
| Thunder Sword | Sword | Rare | 130 | Lightning +35 | Forest Maze | Lightning builds |
| Demon Slayer | Sword | Epic | 200 | +15% vs Demons, +10% Crit | Mountain Pass | Mid-game DPS |
| Excalibur | Sword | Legendary | 350 | +20% Damage, Holy effect | Shadow Realm | Endgame DPS |
| Wooden Bow | Bow | Common | 45 | None | Starting equipment | Beginners |
| Hunting Bow | Bow | Uncommon | 70 | +5% Range | Cavern Level | Early ranged |
| Composite Bow | Bow | Rare | 115 | +10% Crit, Piercing | Forest Maze | Ranged DPS |
| Shadow Bow | Bow | Epic | 190 | +15% Crit, Stealth bonus | Ocean Trench | Stealth builds |
| Dragon’s Breath | Bow | Legendary | 340 | Fire AoE, +20% Damage | Volcanic Depths | Endgame ranged |
| Iron Axe | Axe | Common | 65 | Slow attack | Starting equipment | Beginners |
| Battle Axe | Axe | Uncommon | 95 | +10% Damage | Cavern Level | Early DPS |
| Berserker Axe | Axe | Rare | 150 | +20% Damage, -10% Defense | Crypt Level | Glass cannon |
| Demon Axe | Axe | Epic | 240 | Life Steal 10%, +15% Damage | Mountain Pass | Sustain DPS |
| Dragon Slayer | Axe | Legendary | 400 | +25% vs Dragons, Massive damage | Shadow Realm | Endgame DPS |
| Apprentice Staff | Staff | Common | 40 | +10 Magic | Starting equipment | Beginners |
| Mage Staff | Staff | Rare | 110 | +25 Magic, +10% Spell Power | Forest Maze | Magic users |
| Dark Staff | Staff | Epic | 180 | Dark Magic +40, +15% Spell | Ocean Trench | Dark magic builds |
| Archmage Staff | Staff | Legendary | 330 | +50 Magic, -15% Cooldowns | Shadow Realm | Endgame mages |
| Healing Staff | Staff | Rare | 100 | +20% Healing output | Crypt Level | Healers |
| Divine Staff | Staff | Epic | 170 | +30% Healing, Auto-heal | Mountain Pass | Support builds |
| Guardian’s Blade | Sword | Rare | 115 | +15 Armor, Taunt bonus | Forest Maze | Tanks |
| Defender’s Shield | Shield | Rare | 30 | +40 Armor, Block chance | Crypt Level | Tanks |
| Dragon Shield | Shield | Epic | 50 | +80 Armor, Fire Resist | Ocean Trench | Endgame tanks |
Base damage values are approximate and scale with hero level and enhancement. Special effects stack with other bonuses. "Where to Obtain" indicates primary farming locations, but many items can appear in multiple sources. Best For column indicates recommended roles, but all weapons can work for various builds.
Best Weapons by Role
Best Tank Weapons:
- Defender’s Shield (Rare) - High defense and block chance for maximum survivability
- Guardian’s Blade (Rare) - Combines damage with defensive bonuses and taunt enhancement
- Dragon Shield (Epic) - Ultimate defensive option with massive armor and elemental resistance
- Focus on weapons with defensive bonuses and HP/armor enhancements
Best DPS Weapons:
- Demon Axe (Epic) - High damage with life steal for sustained DPS
- Excalibur (Legendary) - Maximum damage output with holy effects
- Shadow Bow (Epic) - Excellent ranged DPS with crit bonuses
- Prioritize weapons with damage multipliers and critical strike bonuses
Best Healer/Support Weapons:
- Healing Staff (Rare) - Enhances healing output for support roles
- Divine Staff (Epic) - Maximum healing enhancement with auto-heal
- Archmage Staff (Legendary) - Cooldown reduction for more skill usage
- Focus on magic stats and support-oriented effects
Armor Database - 50+ Armor Pieces Reference
Armor provides defense and attribute bonuses that enhance your heroes’ survivability and effectiveness.
Armor Overview
Armor pieces directly increase defense values that reduce incoming damage, making them essential for survivability. Defense scaling means armor values combine with hero base defense and percentage bonuses for multiplicative protection. Armor types include helmets, chestplates, gloves, and boots, each providing different defense values and special bonuses. Many armor pieces include special effects like elemental resistance, stat bonuses, or set piece contributions. Understanding armor is crucial for building tanky heroes who can survive challenging content.
Armor Types
Helmets provide head protection with moderate defense values and often include stat bonuses like intellect or strength. Examples include Iron Helm (common), Dragon Helm (epic), and Guardian Helm (rare). Helmets are essential for completing armor sets.
Chestplates offer torso protection with the highest defense values of all armor pieces. These are your primary defensive items. Examples include Iron Plate (common), Mithril Plate (epic), and Dragon Scale Mail (legendary). Always prioritize chestplate upgrades for maximum defense.
Gloves provide hand protection with lower defense but sometimes include attack bonuses or critical strike enhancements. Examples include Iron Gauntlets (common), Ranger Gloves (rare), and Battle Gauntlets (epic). Gloves often provide offensive utility beyond defense.
Boots offer foot protection with moderate defense and sometimes include speed bonuses or mobility effects. Examples include Iron Boots (common), Swift Boots (rare), and Shadow Treads (epic). Boots are essential for mobility-focused builds.
Armor Reference Table
| Armor Name | Type | Rarity | Defense | Special Bonus | Where to Obtain | Best For |
|---|---|---|---|---|---|---|
| Iron Helmet | Helm | Common | 20 | None | Starting equipment | Beginners |
| Steel Helmet | Helm | Uncommon | 30 | +5 HP | Cavern Level | Early game |
| Guardian Helm | Helm | Rare | 50 | +10 Armor, +5% HP | Forest Maze | Tanks |
| Dragon Helm | Helm | Epic | 75 | Fire Resist +20, +15 Armor | Ocean Trench | Fire protection |
| Crown of Kings | Helm | Legendary | 120 | +20 All Stats, Regeneration | Shadow Realm | Endgame |
| Iron Plate | Chest | Common | 40 | None | Starting equipment | Beginners |
| Steel Plate | Chest | Uncommon | 60 | +10 HP | Cavern Level | Early game |
| Mithril Plate | Chest | Epic | 120 | +20 Defense, +10% HP | Mountain Pass | Tanks |
| Dragon Scale Mail | Chest | Legendary | 200 | Fire Resist +30, +25% HP | Volcanic Depths | Endgame tanks |
| Mage Robes | Chest | Rare | 35 | +20 Magic, +10% Spell Power | Forest Maze | Mages |
| Archmage Robes | Chest | Epic | 55 | +35 Magic, -10% Cooldowns | Ocean Trench | Spellcasters |
| Iron Gauntlets | Gloves | Common | 15 | None | Starting equipment | Beginners |
| Ranger Gloves | Gloves | Rare | 25 | +10% Crit, +5 Agility | Forest Maze | DPS |
| Battle Gauntlets | Gloves | Epic | 40 | +15% Crit, +10 Attack | Mountain Pass | Physical DPS |
| Iron Boots | Boots | Common | 18 | None | Starting equipment | Beginners |
| Swift Boots | Boots | Rare | 28 | +10% Speed, +5 Agility | Forest Maze | Mobility |
| Shadow Treads | Boots | Epic | 45 | +15% Speed, Stealth bonus | Ocean Trench | Agile builds |
Best Armor by Role
Tank Armor:
- Maximum defense pieces like Mithril Plate and Dragon Scale Mail
- Focus on HP bonuses and elemental resistance
- Complete defensive sets like “Guardian’s Armor”
- Prioritize chestplate upgrades for highest defense gains
DPS Armor:
- Balanced defense with damage bonuses like Battle Gauntlets
- Pieces that enhance critical strike and attack stats
- Light-to-medium armor for mobility without sacrificing too much defense
- Complete offensive sets for damage multipliers
Healer Armor:
- Light armor like Mage Robes with magic bonuses
- Pieces that enhance healing output and support abilities
- Complete support sets for healing multipliers
- Balance defense needs with support stat priorities
Accessories Database - 50+ Accessories Reference
Accessories provide unique special effects and additional attributes that complement your main weapon and armor loadout.
Accessories Overview
Accessories fill accessory slots that provide flexibility beyond core equipment. These items focus on special effects rather than raw stats, offering unique bonuses like critical strike chance, cooldown reduction, or life steal. Many accessories provide stat bonuses that complement your build—attack bonuses for DPS, magic bonuses for casters, defense bonuses for tanks. Accessories often create powerful synergies when combined with specific weapons or armor sets. Some accessories contribute to set completions, providing crucial pieces for powerful set bonuses.
Accessory Types
Rings provide stat bonuses and special effects that can stack when wearing multiple rings. Examples include Ring of Strength (+10 Attack), Ring of Wisdom (+15 Magic), and Ring of Power (+5% Damage). Rings are versatile and work for all roles.
Amulets typically offer defense bonuses and healing effects that enhance survivability. Examples include Amulet of Life (+15% HP), Amulet of Protection (+20 Armor), and Amulet of Regeneration (HP regen). Amulets are excellent for tanks and support roles.
Belts focus on damage bonuses and attribute increases that enhance offensive capabilities. Examples include Belt of Power (+10% Damage), Belt of Rage (+15% Crit), and Belt of Elements (+20 Elemental Damage). Belts excel for DPS builds.
Cloaks provide defense effects and evasion bonuses that enhance mobility and survivability. Examples include Shadow Cloak (+10% Dodge, Stealth), Protection Cloak (+15 Armor), and Swift Cloak (+15% Speed). Cloaks are versatile for agile builds.
Accessories Reference Table
| Accessory Name | Type | Rarity | Primary Bonus | Special Effect | Where to Obtain | Best For |
|---|---|---|---|---|---|---|
| Ring of Strength | Ring | Uncommon | ATK +10 | None | Cavern Level | Physical DPS |
| Ring of Wisdom | Ring | Uncommon | Magic +15 | None | Cavern Level | Magic users |
| Ring of Power | Ring | Rare | +5% Damage | None | Forest Maze | All DPS |
| Ring of Critical | Ring | Rare | +10% Crit Chance | None | Crypt Level | DPS builds |
| Ring of Life | Ring | Rare | HP +15% | Regeneration | Forest Maze | Tanks |
| Amulet of Life | Amulet | Rare | HP +15% | None | Crypt Level | Tanks, Support |
| Amulet of Protection | Amulet | Rare | Armor +20 | Damage reduction | Forest Maze | Tanks |
| Amulet of Regeneration | Amulet | Epic | HP +20% | HP regen (2%/turn) | Mountain Pass | Sustain builds |
| Belt of Power | Belt | Rare | +10% Damage | None | Crypt Level | DPS |
| Belt of Rage | Belt | Epic | +15% Crit Chance | Crit damage +25% | Mountain Pass | Crit builds |
| Belt of Elements | Belt | Epic | +20 Elemental | Elemental mastery | Ocean Trench | Elemental builds |
| Shadow Cloak | Cloak | Rare | +10% Dodge | Stealth bonus | Forest Maze | Agile builds |
| Protection Cloak | Cloak | Epic | +15 Armor | Damage reduction | Mountain Pass | Tanks |
| Swift Cloak | Cloak | Rare | +15% Speed | Mobility bonus | Forest Maze | All roles |
Accessory Synergies
Damage Enhancement: Ring of Power + Belt of Power + Belt of Rage
- Effect: +5% damage + 10% damage + 15% crit = massive DPS increase
- Best For: Physical and magical DPS builds
- Synergy: Combines with critical strike abilities for multiplicative bonuses
Defensive Stacking: Amulet of Life + Amulet of Protection + Ring of Life
- Effect: +15% HP + 20 Armor + 15% HP = exceptional survivability
- Best For: Tank builds requiring maximum durability
- Synergy: Combines with defensive armor sets for comprehensive protection
Support Enhancement: Ring of Wisdom + Amulet of Regeneration
- Effect: +15 Magic + 20% HP with regeneration
- Best For: Support and healing builds
- Synergy: Enhances healing output while improving personal survivability
Equipment Sets & Bonuses - Powerful Combinations
How Sets Work
Equipment sets require wearing multiple pieces from the same collection to activate powerful bonuses. Set bonus triggering happens automatically when you meet piece requirements—wearing 2 pieces activates 2-piece bonus, wearing 4 pieces activates 4-piece bonus, etc. Bonus stacking allows you to activate multiple set bonuses simultaneously by mixing sets—wearing 2 pieces from Set A and 2 pieces from Set B activates both 2-piece bonuses. When to complete sets depends on your progression stage—early sets provide good value, while late-game sets offer powerful endgame bonuses. Set priorities should match your role—tanks prioritize defensive sets, DPS prioritizes damage sets, and support prioritizes healing sets.
Major Equipment Sets
Guardian’s Armor Set (Tank Set)
- Pieces: Guardian Helm, Guardian Chest, Guardian Gloves, Guardian Boots
- 2-piece Bonus: +10% Defense and +10% HP
- 4-piece Bonus: +20% Defense + Taunt ability enhancement + Auto-shield (blocks first attack each combat)
- Best for: Tank builds requiring maximum survivability
- Where: Forest Maze (rare drops), can be farmed starting level 30+
- Tier Rating: S-Tier for tanks
Demon Slayer Set (DPS Set)
- Pieces: Demon Slayer Sword, Demon Helm, Demon Chest
- 2-piece Bonus: +15% Damage to all enemies
- 3-piece Bonus: +30% Damage + Fire effect on attacks + Life Steal 5%
- Best for: Physical DPS builds seeking maximum damage output
- Where: Mountain Pass (epic drops), requires level 55+ to farm efficiently
- Tier Rating: S-Tier for DPS
Healer’s Blessing Set (Support Set)
- Pieces: Healing Staff, Healer’s Robes, Healer’s Amulet
- 2-piece Bonus: +10% Healing output to all healing skills
- 3-piece Bonus: +20% Healing + Auto-heal (restore 5% HP per turn to lowest HP ally)
- Best for: Support and healing-focused builds
- Where: Crypt Level and Forest Maze (rare drops), accessible starting level 25+
- Tier Rating: S-Tier for support
Dragon’s Wrath Set (Endgame Set)
- Pieces: Dragon Slayer, Dragon Helm, Dragon Scale Mail, Dragon Gauntlets, Dragon Boots
- 2-piece Bonus: +15% Damage + Fire Resistance +20
- 4-piece Bonus: +25% Damage + Fire Immunity + Dragon’s Breath ability
- 6-piece Bonus: +35% Damage + Complete Fire Mastery + Massive fire AoE attack
- Best for: Endgame DPS builds (levels 70+)
- Where: Volcanic Depths and Shadow Realm (legendary drops), requires level 85+ to farm
- Tier Rating: S-Tier for endgame DPS
Set Prioritization
Early Game Sets: Focus on 2-piece bonuses from common/uncommon sets for immediate value. Complete basic sets like “Starter’s Set” for leveling efficiency.
Mid-Game Goals: Target 4-piece bonuses from rare sets like Guardian’s Armor or Demon Slayer 3-piece. These sets provide substantial power increases that carry you through mid-game content.
Late-Game Optimization: Complete 6-piece bonuses from epic sets or 4-piece bonuses from legendary sets. These represent your primary optimization goals for endgame content.
Farming Strategies: Focus on one set at a time rather than spreading resources across multiple incomplete sets. Complete a set’s 2-piece bonus before pursuing 4-piece, and complete 4-piece before pursuing 6-piece for efficient progression.
Equipment Upgrade Guide - Maximize Your Gear
Upgrade Mechanics
The upgrade system enhances equipment beyond base stats through enhancement levels ranging from +1 to +10 (or higher for legendary items). Each level requires cost progression that increases exponentially—early levels cost 100-500 gold, while later levels cost 10,000+ gold. Materials required include enhancement stones (common for early levels, rare for later levels) and sometimes special materials for high-tier upgrades. Damage increase per level typically provides +5-10% damage per upgrade level for weapons, while armor gains similar defensive improvements. Diminishing returns mean that early levels provide the best value—levels 1-3 give 10% per level, levels 4-7 give 7% per level, and levels 8-10 give 5% per level.
Upgrade Progression
Level 1-3 are cheap upgrades that are recommended early for immediate power gains. These levels provide quick completion with minimal resource investment and offer excellent value. Upgrade all equipment you plan to use for 5+ levels to at least +3.
Level 4-7 represent moderate cost upgrades that are a mid-game target for important pieces. These levels provide useful boost without excessive resource drain. Focus upgrades on weapons and chestplates (highest impact pieces) to +5 or +7.
Level 8-10 are expensive upgrades representing late-game goals for your best equipment. These levels offer marginal returns compared to cost but are essential for endgame optimization. Only upgrade legendary or best-in-slot epic items to +8 or higher.
Upgrade Strategies
Early gear: Upgrade sparingly—only invest in items you’ll use for 10+ levels. Don’t over-invest in common/uncommon items you’ll quickly replace.
Mid-game: Selective upgrading—focus on rare items you’ll use through mid-game (levels 20-50). Upgrade weapons to +5 and armor to +3-5.
Late-game: Full optimization—upgrade epic and legendary items to maximum levels. Prioritize weapons first (biggest damage impact), then chestplates (highest defense), then other pieces.
Resource management: Balance upgrade costs with equipment replacement timing. Don’t heavily upgrade items you’re about to replace, but do invest in items that will serve you long-term.
Equipment Progression Paths - Early to Endgame
Early Game (Levels 1-20)
Early game focuses on starting equipment that you acquire naturally through early content. This gear is designed to be easy to replace, so avoid heavy upgrade investment. Low upgrade investment is recommended—only upgrade to +2 or +3 for items you’ll use for 5+ levels. Focus on learning equipment mechanics rather than optimization. Recommended selections: Use whatever equipment you find, prioritizing higher rarity when available. Where to farm: Cavern Level and early dungeons provide all the equipment you need for early progression.
Mid Game (Levels 20-50)
Mid game introduces better gear availability from higher-level dungeons. This is where set collection begins, with rare sets becoming primary goals. Upgrade priorities: Focus on rare weapons and chestplates to +5, other pieces to +3. Farming routes: Crypt Level, Forest Maze, and early Mountain Pass provide good rare equipment sources. Budget constraints are real—don’t upgrade every piece, focus on your best items. Gear transitions happen frequently—replace equipment as better options become available rather than over-upgrading current gear.
Late Game (Levels 50-80)
Late game focuses on high rarity equipment from challenging dungeons. Set completion becomes crucial—complete 4-piece epic sets or 2-piece legendary sets. Optimization begins to matter significantly, with stat optimization and synergy planning becoming important. Farming specialization means targeting specific dungeons for specific equipment rather than general farming. Focus on completing your primary set before diversifying.
Endgame (Levels 80+)
Endgame represents the best-in-slot quest for optimal equipment configurations. Full optimization means maximum upgrade levels, complete set bonuses, and perfect stat distributions. Farming endlessly for legendary items becomes your primary activity. Perfected builds combine legendary sets, maximum upgrades, and perfect accessory synergies to create the ultimate loadouts.
Recommended Progression Order
Suggested path: Start with common/uncommon equipment (levels 1-10), transition to rare sets (levels 15-40), pursue epic sets (levels 40-70), and optimize legendary sets (levels 70+). Avoid over-investing in early gear—save resources for better items. When to upgrade: Upgrade items you’ll use for 10+ levels, but avoid heavy investment in items you’ll replace soon. Skipping content options: Experienced players can sometimes skip rare sets and go straight to epic, but beginners should follow the full progression path.
Equipment Tier Lists - Best Gear by Role
Tank Equipment Tier List
S-Tier (Best Tank Gear):
- Guardian’s Armor Set (4-piece) - Maximum defense with auto-shield ability
- Dragon Scale Mail (Legendary chest) - Highest defense with fire resistance
- Dragon Shield (Epic) - Ultimate defensive weapon option
- Why it’s best: Combines maximum defense with powerful defensive abilities
- How to obtain: Farm Forest Maze for Guardian set, Volcanic Depths for Dragon gear
- Availability: Guardian set accessible level 30+, Dragon gear requires level 70+
A-Tier (Great Alternatives):
- Mithril Plate (Epic chest) - Excellent defense for mid-game tanks
- Defender’s Shield (Rare) - Good early tank option
- Protection Cloak (Epic) - Additional defense with damage reduction
- When to use: Before obtaining S-tier gear or as budget options
B-Tier (Good Starter Options):
- Steel Plate (Uncommon) - Decent early game tank armor
- Iron Plate (Common) - Starting tank equipment
- When to transition: Replace with rare gear by level 20
DPS Equipment Tier List
S-Tier (Best DPS Gear):
- Dragon’s Wrath Set (6-piece) - Ultimate endgame DPS set with fire mastery
- Excalibur (Legendary sword) - Maximum damage weapon
- Demon Slayer Set (3-piece) - Excellent mid-to-late game DPS set
- Why it’s best: Maximum damage output with powerful offensive abilities
- How to obtain: Farm Shadow Realm for Dragon set, Mountain Pass for Demon Slayer
- Availability: Demon Slayer accessible level 55+, Dragon set requires level 85+
A-Tier (Strong Alternatives):
- Demon Axe (Epic) - High damage with life steal
- Shadow Bow (Epic) - Excellent ranged DPS option
- Battle Gauntlets (Epic) - Strong offensive armor piece
- When to use: Before obtaining S-tier or as role-specific alternatives
B-Tier (Budget Options):
- Flame Sword (Rare) - Good early DPS weapon
- Composite Bow (Rare) - Decent ranged option
- When to transition: Replace with epic gear by level 40-50
Support Equipment Tier List
S-Tier (Best Support Gear):
- Healer’s Blessing Set (3-piece) - Maximum healing output with auto-heal
- Divine Staff (Epic) - Best healing weapon with cooldown reduction
- Archmage Staff (Legendary) - Ultimate support weapon
- Why it’s best: Maximum healing and support effectiveness
- How to obtain: Farm Crypt Level and Forest Maze for Healer set, Mountain Pass for Divine Staff
- Availability: Accessible starting level 25+
A-Tier (Strong Alternatives):
- Healing Staff (Rare) - Good early support weapon
- Archmage Robes (Epic) - Excellent support armor
- Amulet of Regeneration (Epic) - Sustain support accessory
- When to use: Before completing S-tier set or as alternative builds
B-Tier (Budget Options):
- Mage Staff (Rare) - Decent early support weapon
- Mage Robes (Rare) - Basic support armor
- When to transition: Upgrade to epic gear by level 40
Best Budget Gear
For players with limited resources, focus on:
- Rare tier equipment - Good power-to-cost ratio
- 2-piece set bonuses - Significant boost without full set investment
- Selective upgrades - Upgrade weapons to +5, armor to +3
- Farming efficiency - Focus on dungeons you can clear quickly
Build Guides by Role - Complete Equipment Loadouts
Tank Build Equipment
Armor Recommendations:
- Chestplate: Dragon Scale Mail (Legendary) or Mithril Plate (Epic)
- Helmet: Dragon Helm (Epic) or Guardian Helm (Rare)
- Gloves: Guardian Gloves (Rare) or Battle Gauntlets (Epic) with defensive stats
- Boots: Swift Boots (Rare) for mobility or Guardian Boots (Rare) for defense
Weapon Choice:
- Primary: Dragon Shield (Epic) or Defender’s Shield (Rare)
- Alternative: Guardian’s Blade (Rare) for damage/defense balance
Accessory Selections:
- Amulet of Life (+15% HP)
- Amulet of Protection (+20 Armor)
- Ring of Life (HP +15% with regeneration)
Set Completion Goal:
- Complete Guardian’s Armor 4-piece for auto-shield ability
- Alternative: Mix 2-piece Guardian + 2-piece Dragon for hybrid bonuses
Stats to Prioritize:
- Maximum armor and HP
- Elemental resistances (especially fire)
- Defense percentage bonuses
- HP regeneration effects
DPS Build Equipment
Weapon Requirements:
- Primary: Excalibur (Legendary) or Demon Axe (Epic) for physical DPS
- Alternative: Archmage Staff (Legendary) or Dark Staff (Epic) for magic DPS
- Ranged: Dragon’s Breath (Legendary) or Shadow Bow (Epic) for ranged builds
Armor Balance:
- Chestplate: Medium armor with damage bonuses (Battle Plate variants)
- Helmet: Helm with critical strike or damage bonuses
- Gloves: Battle Gauntlets (Epic) for +15% crit
- Boots: Swift Boots or Shadow Treads for mobility
Accessory Focus:
- Ring of Critical (+10% Crit Chance)
- Belt of Rage (+15% Crit + Crit damage)
- Ring of Power (+5% Damage)
Set Priorities:
- Complete Demon Slayer 3-piece for mid-game
- Upgrade to Dragon’s Wrath 6-piece for endgame
- Focus on damage multipliers and critical strike bonuses
Support Build Equipment
Staff Selection:
- Primary: Divine Staff (Epic) or Archmage Staff (Legendary)
- Early Game: Healing Staff (Rare) works well
Robe Recommendations:
- Primary: Archmage Robes (Epic) for maximum magic and cooldown reduction
- Early Game: Mage Robes (Rare) provide good starting stats
Accessory Focus:
- Ring of Wisdom (+15 Magic)
- Amulet of Regeneration (HP +20% with regen)
- Ring of Life for personal survivability
Set Completion:
- Complete Healer’s Blessing 3-piece for maximum healing output
- Combines +20% healing with auto-heal ability
Balanced Build Equipment
Mixed approach combining offensive and defensive pieces for versatility:
- Weapon: Balanced options like Guardian’s Blade or Flame Sword
- Armor: Mix of defensive and offensive pieces
- Accessories: Combination of damage and survivability bonuses
Flexible gear that adapts to different content types:
- Versatile weapon selection (swords work well)
- Balanced armor mix (medium armor pieces)
- Adaptive accessories (mix damage and defense)
Adaptable selections that work across multiple roles:
- Equipment that enhances multiple stats
- Set pieces that provide general bonuses
- Accessories with versatile effects
Farming Guide - Where to Find Equipment
Where to Find Equipment
Weapons:
- Best Dungeon: Mountain Pass (levels 55-70) for epic weapons
- Drop Rate: ~10-15% epic weapon drops per clear
- Clear Time: 20-25 minutes average
- Efficiency: 2-3 epic weapons per hour of farming
- Required Level: 55+ recommended
- Recommended Team: Balanced team with good DPS for speed
Armor:
- Best Sources:
- Forest Maze (levels 40-55) for rare armor sets
- Mountain Pass (levels 55-70) for epic armor
- Ocean Trench (levels 70-85) for epic armor sets
- Farming Routes: Focus on specific dungeons that drop your target set pieces
- Drop Rates: Rare armor ~15-20% per clear, Epic ~8-12% per clear
Accessories:
- Where to Farm:
- Crypt Level (levels 25-40) for rare accessories
- Forest Maze (levels 40-55) for rare accessories
- Mountain Pass (levels 55-70) for epic accessories
- Best Sources: Accessories drop from all dungeons but specific bosses often drop specific types
- Drop Rates: Accessories have lower drop rates (~5-10%) but appear across multiple sources
Farming Efficiency
Time per Clear:
- Early dungeons (Cavern, Crypt): 10-15 minutes
- Mid-game dungeons (Forest, Mountain): 15-25 minutes
- Late-game dungeons (Ocean, Volcanic): 25-35 minutes
Items per Run:
- Common/Uncommon: 2-4 items per run
- Rare: 1-2 items per run
- Epic: 0.5-1 items per run (every 1-2 runs)
- Legendary: 0.1-0.2 items per run (every 5-10 runs)
Optimal Team Setup:
- 1 Tank (survivability)
- 1 Healer (sustain)
- 3 DPS (clear speed)
- Focus on speed over perfection
Resource Requirements:
- Healing items/abilities for long farming sessions
- Sufficient team level for efficient clears
- Good equipment to maintain clear speed
When to Farm What:
- Early Game: Farm Cavern/Crypt for rare equipment
- Mid Game: Farm Forest/Mountain for epic equipment
- Late Game: Farm Ocean/Volcanic for epic sets and legendary pieces
- Endgame: Farm Shadow Realm for legendary sets
FAQ & Optimization Tips - Master Equipment
Common Questions
Q: How often should I upgrade equipment?
A: Upgrade early game gear rarely—only invest in items you’ll use for 10+ levels. Mid-game selective upgrading means focus on rare items to +5 for weapons, +3-5 for armor. Late-game full optimization means maximum upgrades on epic and legendary items. General rule: Don’t upgrade items you’ll replace within 5 levels.
Q: Which gear should I farm first?
A: Prioritize weapons and chestplates as these provide the highest stat impact. Weapons determine damage output, while chestplates provide the highest defense values. Complete 2-piece set bonuses before pursuing 4-piece bonuses for efficient progression.
Q: Should I complete equipment sets?
A: Sets provide powerful bonuses that often exceed individual high-stat pieces. 2-piece bonuses are excellent value and worth pursuing. 4-piece and 6-piece bonuses are powerful but require significant farming investment. Focus on completing one set at a time rather than spreading resources across multiple incomplete sets.
Q: When should I move to better gear?
A: When current gear stops providing sufficient power for your level range. Generally, replace common gear by level 10, uncommon by level 15, rare by level 40-50, and epic by level 70+. Upgrade investment should match replacement timing—don’t heavily upgrade items you’re about to replace.
Q: How do I maximize damage?
A: Focus on damage stat scaling through high-damage weapons, damage percentage bonuses from abilities, critical strike chance and damage, and equipment set bonuses. Weapon upgrades provide the biggest damage increases, so prioritize weapon enhancement levels.
Q: What’s the best farming strategy?
A: Focus on dungeons you can clear efficiently (under 25 minutes) rather than pushing difficulty too early. Target specific equipment rather than general farming for better efficiency. Farm sets by focusing on dungeons that drop multiple pieces from your target set.
Pro Tips
1. Don't over-invest in early gear—save resources for better items you'll use long-term.
2. Focus on one good set first—complete 2-piece or 4-piece bonuses before diversifying.
3. Farm specific dungeons for gear—target dungeons that drop your desired equipment.
4. Upgrade weapons first—weapons provide the biggest power increase per upgrade level.
5. Complete sets for bonuses—set bonuses often exceed individual piece stat values.
6. Balance farming efficiency—farm dungeons you can clear quickly rather than pushing difficulty.
7. Plan equipment progression—know what gear you're targeting before heavy farming investment.
Common Mistakes to Avoid
1. Over-upgrading early gear—wastes resources on equipment you'll quickly replace.
2. Spreading resources across multiple incomplete sets—focus on one set at a time.
3. Ignoring set bonuses—sets often provide more power than individual high-stat pieces.
4. Farming too difficult content—inefficient farming wastes time, focus on speed.
5. Under-prioritizing weapons—weapons provide the biggest stat impact, upgrade them first.
6. Not planning progression—knowing your target gear helps avoid wasted farming.
7. Ignoring rarity tiers—understanding when to replace gear prevents stagnation.
Related Guides
- Game Mechanics - Understand how equipment stats affect combat systems
- Races & Heroes - Learn which races benefit from different equipment types
- Skills & Abilities - Discover how equipment enhances your chosen skills
- Dungeons Guide - Find the best farming locations for equipment
- Strategy Guides - Advanced build optimization with equipment synergies